New Rims in progress ORIGINAL CAR By MitakoBG
Thanks for original model
fix bugs in 2nd version soon.
Thursday, September 30, 2010
Tuesday, September 28, 2010
New 3D max 2011 !!!
Yes thats right, DRiP aka Tsu just got upgraded, i will be using 3DM 2011 and Zmod for now, catcha lata peeps.
Saturday, September 25, 2010
Friday, September 24, 2010
Saturday, September 18, 2010
Friday, September 17, 2010
Thursday, September 16, 2010
Monday, September 13, 2010
Comming Soon
ive been searching and searching, and got bored and decided to make something sorta new this time, all i have to say is, it might be something seen a lot, but this time im shooting for something new...
Tuesday, September 7, 2010
Important Notices!!! must read
My new Nick name is Tsugaru, so no more DRiP, which also means, the name at the top (blogspot) will change to tsugaru.blogspot.com by Thursday. I will see yall peepz later, to VaZ: nothing change but my name, cya lata bro ;D
Monday, September 6, 2010
Sunday, September 5, 2010
Wednesday, September 1, 2010
How to Add reflection to cars
Specular Method:
Click Extensions in the Material view and check the Specular box.( to make it brighter in the basic view, and uncheck the Simple color mode, and next to color Box, click specular, and change color.. this changes color of the refelction glow) just save and export dff when done. No need to edit txd.
Added Texture method:
This way is more affective, but an bit more steps. First Find an reflection picture, rather its chrome or some other source of mirrored affects (I prefer pearl jewelry cuz its white*no racist*). After you have loaded your car in zmod with all the textures.. and you want to add reflection to the body, find the body texture or remap texture in the material list. and then in the click the ... under the remap and select your reflection. Now in same view, click the edit button next to names and then you change the modulate to multiplyadd. Do this for both remap and reflection image.. now export dff, and add the new reflection into the txd and wala, you have reflection
Click Extensions in the Material view and check the Specular box.( to make it brighter in the basic view, and uncheck the Simple color mode, and next to color Box, click specular, and change color.. this changes color of the refelction glow) just save and export dff when done. No need to edit txd.
Added Texture method:
This way is more affective, but an bit more steps. First Find an reflection picture, rather its chrome or some other source of mirrored affects (I prefer pearl jewelry cuz its white*no racist*). After you have loaded your car in zmod with all the textures.. and you want to add reflection to the body, find the body texture or remap texture in the material list. and then in the click the ... under the remap and select your reflection. Now in same view, click the edit button next to names and then you change the modulate to multiplyadd. Do this for both remap and reflection image.. now export dff, and add the new reflection into the txd and wala, you have reflection
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